Allison noted the Games of Thrones project, though still in early development stages, took more than a year of conversation with HBO to seal the deal - a multi-year, multi-title deal, to be exact. The franchise is a "pop-culture icon" with an audience numbering millions. In the end, Telltale decided Games of Thrones fell "in the same bucket" as The Walking Dead. We look for franchises that are huge and have all those elements." "What works with the franchises we have it the characters, the story and drama and the relationships. "We want franchises that are really difficult to translate into traditional gaming, we don't want to make another Walking Dead first-person shooter," he added. "After that we ask, is there enough of an audience at the end of day that would play this thing? "We looked at things we wanted to work on and the most important things are what are we passionate about," he explained. During Telltale's "long meetings," developers would look at everything currently on the market - popular franchises and properties - and decide to pursue what most interested the staff. Initially it was Telltale that approached HBO about making a Game of Thrones game, largely due to the studio members' passion for it. We're taking their expertise and applying it to the material we bring to the table." We've talked with them about how they make their decisions and how they pace their scenes, what they do when they face a big plotline and what to keep and cut. "Playing the game should feel like watching the show and we'll be making lots of decisions the same way the showrunners do. "Creatively, we're going to defer to the show because we are using HBO's license," Allison said. However, this does not mean Telltale won't pull material from the books that didn't make an appearance on television. Martin's high-fantasy Song of Ice and Fire books and the HBO television adaptation, Game of Thrones.Īllison said Telltale's take on the series will draw from both the original books and the show, but will defer in most cases to the show in terms of representation and major elements. In addition to Tales from the Borderlands, Telltale announced a second project during the 2013 VGX awards show: an episodic game based on George R.R. Telltale feels the Borderlands' universe is a rich field of content to pluck from in terms of stories - and there absolutely will still be guns. Kevin 's dream was to find one that has great characters and passionate fans and try to do something with it."Īs for the challenges of quite literally switching gears from Borderlands to Tales from the Borderlands, from a shoot-and-loot run-and-gun action title with a breakneck pace to a more narrative- and character-driven affair, Allison said it's not a particularly difficult challenge. "When properties become a franchise, people fall in love with the characters. "Another long standing desire, especially for our founders, is to apply our concept of episodic entertainment to a giant gaming franchise," Allison said. In the end, Allison said Telltale approached Gearbox with the determination to pitch the project. There's a narrative there in Borderlands 2 but it serves a certain purpose, and we can serve a difference purpose with it for fans of the franchise." The Borderlands universe has so much story potential, all those great characters. "We could have easily left it and chalked it up to too much tequila, but we followed up when we got home," he said. We got to talking a little bit, and I don't remember when it the night it became, 'we should do this thing," but it happened over a few cocktails."Īllison said the two teams discussed their award-winning properties - Borderlands 2 and Walking Dead - for some time before the idea of a Telltale and Gearbox collaboration came up. "And Gearbox was sitting at table one and we were sitting at table two - we were there for The Walking Dead. "We were backstage at the Spike VGAs," Allison told Polygon. The upcoming Tales from the Borderlands series wouldn't have come to fruition without The Walking Dead's success and a few rounds of tequila, according to Steve Allison, senior vice president of publishing at Telltale Games.
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